Zonely

Year: Nov 2021 - May 2022
Team: OnePlus
Role: Senior Product Designer
What I did: App Design, UI/UX Design, User Interview & Testing, Prototyping, Illustration, System Design

More and more people are working from home, and some work remotely from around the world, especially during the pandemic. The app is called Zonely – a name chosen by the Community – and is focused on solving the problem of finding the best time to meet with family, friends, and colleagues.

Track timezones around the world and more

I led this project in the whole process - user research, user flow, prototyping, testing, visual design, promotions, and final documentation deliverables.

Background

Our team regularly researches trends and finds what we can do to improve our lives. As the pandemic continued to shape the world, remote work became the norm for most individuals. During this time, we encountered a common challenge both at work and in our personal lives – coordinating calls across different time zones with colleagues, parents, and friends. With our diverse team spread across NYC, London, Hyderabad, and Taipei, this issue was a daily reality at OneLab. There are apps and services out there that solve this problem - albeit with unsatisfied design - but our roadmap of development should innovate on this simple idea and build tools for people to always find the best time to catch up.

Research

'Open Ears Forum’ for the user interview to ask questions about how they manage their time and how they feel about the process.

Brainstorm & Ideation

Prototype 1: Homepage + time bar

User testing 1: Designing a time bar

Design decisions & implemented time bar

Prototype 2: Adding cities and people

Design decisions & implemented 'Add cities and people' pages

Naming: Zonely

Other pages: Feedbacks and Final design

Takeaways

In the Zonely project, as a product designer and lead designer, I contributed to the entire product development process from ideation to execution. I conducted user and prototype tests, incorporating feedback to create a user-friendly experience for organizers, invitees, and checkers. Designing the UX and UI for all screens, I also developed a design system for efficiency. Community engagement and team collaboration were key, helping us overcome challenges and foster a sense of ownership.

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